Where learning evolves.
education reimagined · in development

EdHub is a hybrid, personalised learning ecosystem. Learners study the way that suits them, with AR/VR, AI and live classes, and educators create, share and own their content on blockchain, rewarded for every contribution.
- notes
- 3D model
- live class
- assignment
- AI adapts the next step
Hybrid learning
Online and offline together: digital flexibility with the engagement of a real classroom.
Your way of learning
Visual, auditory, kinesthetic, reading or writing, self-paced or with others, guided by AI.
Learn in 3D, AR and VR
Interactive 3D models, simulations and edu-games that make hard concepts click.
Create, share and own
Educators and learners share content as NFTs, with traceable contributions and resale rights.
modules
One hub,
every way to learn.
EdHub brings 8 modules together across static, dynamic and live content, so learners, educators and institutions learn and teach in one place.
Personal library: Notes, ebooks, videos, audio and practice papers, organised for you.
Every module, in full
Personal library3
Notes, ebooks, videos, audio and practice papers, organised for you.
- Personal libraries · Static content catalogued per learner
- Smart search · Advanced search, filters, categories and tags
- Auto citations · Sources cited automatically
Learning preferences3
Learning shaped to how each person learns best.
- Learning styles · Visual, auditory, kinesthetic, reading or writing
- Custom curriculum · Traditional, institutional or your own
- LOPA predictions · AI predicts which methods work best for you
Live learning3
Real teachers and mentors, in real time.
- Live classrooms · Classes online, offline or both
- Personal sessions · One-to-one tutoring and mentoring
- Live streams · Lessons and events streamed live
AR, VR & 3D3
Dynamic content that makes hard ideas visible.
- 3D models · Interactive models for AR and VR
- Simulations · Immersive simulations and visual aids
- Edu-games · Games that teach and test
Class companion3
Before, during and after every class.
- Pre-, in- & post-class · Every stage of a class managed in one place
- Trackable assignments · Physical and activity assignments, tracked
- Gamified rewards · Rewards for effort and progress
Creator studio3
Learners become educators, and educators keep learning.
- Create & share · Make, share, collaborate and reshare content
- Learner to educator · Anyone can teach what they know
- Peer learning · Learn from and with other learners
Content ownership3
Blockchain-backed ownership and rewards for creators.
- Content as NFTs · Shareable content minted as NFTs
- Ownership & resale · Rights to own and resell your work
- Traceable credit · Every contribution traced and rewarded
Mentorship & community3
Guidance beyond the syllabus, with parents in the loop.
- Career mentorship · Professionals guide careers and skills
- Parent engagement · Parents and educators stay connected
- Communities · Learning communities and batches
Are you a school, institute or coach?Ask about free white-labelled tools
Built for every learner
who you are
EdHub Phase 1 · for School & 10+2 students
Hard concepts, finally clear.
Personal libraries, 3D models and a path that fits how you learn, for school and 10+2 students.

how edhub fixes it · step by step
- 1Traditional methods don’t engageAR, VR & 3D
- 3D models
- Simulations
- Edu-games
- 2Everyone learns at one paceLearning preferences
- Learning styles
- Custom curriculum
- LOPA predictions
- 3Notes scattered everywherePersonal library
- Personal libraries
- Smart search
- Auto citations
- 4Parents worry and compareMentorship & community
- Parent engagement
- Career mentorship
- Communities
Modules used
- AR, VR & 3D
- Learning preferences
- Personal library
- Mentorship & community
EdHub Phase 1 · for College students
Hybrid learning that fits real life.
Live classes, peer learning and career mentorship for college students.
how edhub fixes it · step by step
- 1Classes clash with work or travelLive learning
- Live classrooms
- Live streams
- Personal sessions
- 2Unprepared for new skillsMentorship & community
- Career mentorship
- Communities
- Parent engagement
- 3Learning aloneCreator studio
- Peer learning
- Create & share
- Learner to educator
- 4Assignments feel disconnectedClass companion
- Pre-, in- & post-class
- Trackable assignments
- Gamified rewards
Modules used
- Live learning
- Mentorship & community
- Creator studio
- Class companion
EdHub Phase 1 · for Arts, design, law & commerce
Not just STEM: every stream counts.
Learning built for non-science streams that most platforms leave out.
how edhub fixes it · step by step
- 1Platforms focus only on sciencePersonal library · Live learning
- Personal libraries
- Live classrooms
- Personal sessions
- 2Skills matter more than syllabusMentorship & community
- Career mentorship
- Communities
- Parent engagement
- 3Portfolios need showingCreator studio · Content ownership
- Create & share
- Content as NFTs
- Traceable credit
- 4Quality teaching is expensiveCreator studio
- Learner to educator
- Peer learning
- Create & share
Modules used
- Personal library
- Live learning
- Mentorship & community
- Creator studio
- Content ownership
EdHub Phase 1 · for Independent educators
Teach anywhere, own what you create.
Free tools for individual educators to teach students across cities and earn from their content.

how edhub fixes it · step by step
- 1Talent stuck in remote areasLive learning
- Live classrooms
- Personal sessions
- Live streams
- 2Content copied without creditContent ownership
- Content as NFTs
- Traceable credit
- Ownership & resale
- 3Hard to reach new studentsCreator studio · Mentorship & community
- Create & share
- Communities
- Learner to educator
- 4Juggling many teaching toolsClass companion
- Pre-, in- & post-class
- Trackable assignments
- Gamified rewards
Modules used
- Live learning
- Content ownership
- Creator studio
- Mentorship & community
- Class companion
EdHub Phase 2 · for Schools, colleges & institutes
Free white-labelled tools for your campus.
Hybrid classes, parent engagement and immersive content under your own brand.
how edhub fixes it · step by step
- 1Online and offline don’t connectClass companion · Live learning
- Pre-, in- & post-class
- Live classrooms
- Live streams
- 2Parents want more visibilityMentorship & community
- Parent engagement
- Communities
- Career mentorship
- 3Labs and models are costlyAR, VR & 3D
- 3D models
- Simulations
- Edu-games
- 4Curriculum fits nobody exactlyLearning preferences
- Custom curriculum
- Learning styles
- LOPA predictions
Modules used
- Class companion
- Live learning
- Mentorship & community
- AR, VR & 3D
- Learning preferences
EdHub Phase 3 · for Coaches & sports academies
Coaching that sees every move.
Physical assessment, activity assignments and self-coaching for coaches and athletes.

how edhub fixes it · step by step
- 1Technique is hard to check remotelyClass companion
- Trackable assignments
- Pre-, in- & post-class
- Gamified rewards
- 2Athletes train alone between sessionsLearning preferences
- Learning styles
- Custom curriculum
- LOPA predictions
- 3Coaching material scatteredPersonal library
- Personal libraries
- Smart search
- Auto citations
- 4Reaching athletes everywhereLive learning
- Personal sessions
- Live streams
- Live classrooms
Modules used
- Class companion
- Learning preferences
- Personal library
- Live learning
EdHub Phase 1 · for Parents
Support learning without the FOMO.
Stay connected with educators, set screen time and see how your child learns.
how edhub fixes it · step by step
- 1Fear of missing out on resourcesPersonal library
- Personal libraries
- Smart search
- Auto citations
- 2Little contact with educatorsMentorship & community
- Parent engagement
- Communities
- Career mentorship
- 3Worried about screen timeClass companion
- Screen time for parents
- Trackable assignments
- Gamified rewards
- 4Tuition costs keep risingLive learning · Creator studio
- Personal sessions
- Peer learning
- Learner to educator
Modules used
- Personal library
- Mentorship & community
- Class companion
- Live learning
- Creator studio
EdHub Phase 4 · for Companies & talent teams
Find and grow the right talent.
Tools for companies to spot talent and offer career mentorship.
how edhub fixes it · step by step
- 1Hard to find skilled peopleMentorship & community
- Career mentorship
- Communities
- Parent engagement
- 2Degrees don’t show real skillsContent ownership
- Traceable credit
- Content as NFTs
- Ownership & resale
- 3Upskilling teams takes timeLearning preferences
- Custom curriculum
- LOPA predictions
- Learning styles
- 4Training is one-size-fits-allLive learning · AR, VR & 3D
- Personal sessions
- Simulations
- Live streams
Modules used
- Mentorship & community
- Content ownership
- Learning preferences
- Live learning
- AR, VR & 3D
every learner or institution type at a glance
01 · School & 10+2 students · Phase 1
Hard concepts, finally clear.- 1Traditional methods don’t engageAR, VR & 3D3D models · Simulations · Edu-games
- 2Everyone learns at one paceLearning preferencesLearning styles · Custom curriculum · LOPA predictions
- 3Notes scattered everywherePersonal libraryPersonal libraries · Smart search · Auto citations
- 4Parents worry and compareMentorship & communityParent engagement · Career mentorship · Communities
12 features switched on4 of 8 modules
- AR, VR & 3D
- Learning preferences
- Personal library
- Mentorship & community
02 · College students · Phase 1
Hybrid learning that fits real life.- 1Classes clash with work or travelLive learningLive classrooms · Live streams · Personal sessions
- 2Unprepared for new skillsMentorship & communityCareer mentorship · Communities · Parent engagement
- 3Learning aloneCreator studioPeer learning · Create & share · Learner to educator
- 4Assignments feel disconnectedClass companionPre-, in- & post-class · Trackable assignments · Gamified rewards
12 features switched on4 of 8 modules
- Live learning
- Mentorship & community
- Creator studio
- Class companion
03 · Arts, design, law & commerce · Phase 1
Not just STEM: every stream counts.- 1Platforms focus only on sciencePersonal library · Live learningPersonal libraries · Live classrooms · Personal sessions
- 2Skills matter more than syllabusMentorship & communityCareer mentorship · Communities · Parent engagement
- 3Portfolios need showingCreator studio · Content ownershipCreate & share · Content as NFTs · Traceable credit
- 4Quality teaching is expensiveCreator studioLearner to educator · Peer learning · Create & share
11 features switched on5 of 8 modules
- Personal library
- Live learning
- Mentorship & community
- Creator studio
- Content ownership
04 · Independent educators · Phase 1
Teach anywhere, own what you create.- 1Talent stuck in remote areasLive learningLive classrooms · Personal sessions · Live streams
- 2Content copied without creditContent ownershipContent as NFTs · Traceable credit · Ownership & resale
- 3Hard to reach new studentsCreator studio · Mentorship & communityCreate & share · Communities · Learner to educator
- 4Juggling many teaching toolsClass companionPre-, in- & post-class · Trackable assignments · Gamified rewards
12 features switched on5 of 8 modules
- Live learning
- Content ownership
- Creator studio
- Mentorship & community
- Class companion
05 · Schools, colleges & institutes · Phase 2
Free white-labelled tools for your campus.- 1Online and offline don’t connectClass companion · Live learningPre-, in- & post-class · Live classrooms · Live streams
- 2Parents want more visibilityMentorship & communityParent engagement · Communities · Career mentorship
- 3Labs and models are costlyAR, VR & 3D3D models · Simulations · Edu-games
- 4Curriculum fits nobody exactlyLearning preferencesCustom curriculum · Learning styles · LOPA predictions
12 features switched on5 of 8 modules
- Class companion
- Live learning
- Mentorship & community
- AR, VR & 3D
- Learning preferences
06 · Coaches & sports academies · Phase 3
Coaching that sees every move.- 1Technique is hard to check remotelyClass companionTrackable assignments · Pre-, in- & post-class · Gamified rewards
- 2Athletes train alone between sessionsLearning preferencesLearning styles · Custom curriculum · LOPA predictions
- 3Coaching material scatteredPersonal libraryPersonal libraries · Smart search · Auto citations
- 4Reaching athletes everywhereLive learningPersonal sessions · Live streams · Live classrooms
12 features switched on4 of 8 modules
- Class companion
- Learning preferences
- Personal library
- Live learning
07 · Parents · Phase 1
Support learning without the FOMO.- 1Fear of missing out on resourcesPersonal libraryPersonal libraries · Smart search · Auto citations
- 2Little contact with educatorsMentorship & communityParent engagement · Communities · Career mentorship
- 3Worried about screen timeClass companionScreen time for parents · Trackable assignments · Gamified rewards
- 4Tuition costs keep risingLive learning · Creator studioPersonal sessions · Peer learning · Learner to educator
12 features switched on5 of 8 modules
- Personal library
- Mentorship & community
- Class companion
- Live learning
- Creator studio
08 · Companies & talent teams · Phase 4
Find and grow the right talent.- 1Hard to find skilled peopleMentorship & communityCareer mentorship · Communities · Parent engagement
- 2Degrees don’t show real skillsContent ownershipTraceable credit · Content as NFTs · Ownership & resale
- 3Upskilling teams takes timeLearning preferencesCustom curriculum · LOPA predictions · Learning styles
- 4Training is one-size-fits-allLive learning · AR, VR & 3DPersonal sessions · Simulations · Live streams
12 features switched on5 of 8 modules
- Mentorship & community
- Content ownership
- Learning preferences
- Live learning
- AR, VR & 3D
Who it helps
- Learners
Learn your way, in 3D and live, with a path that adapts to you.
personal · hybrid · immersive
- Educators & creators
Teach anywhere, own your content and earn from every contribution.
create · share · own
- Institutions
Free white-labelled tools for schools, colleges and institutes.
Phase 2 · white-label
- Parents
Stay connected with educators and help your child’s learning.
engagement · screen time
What it replaces
- One-pace classrooms
- Scattered notes and PDFs
- Separate video tools
- Unrewarded teaching content
- Science-only focus
- Costly tuition
- Remote areas left out
- Parents in the dark
why it matters
A fast-growing need,
reimagined.
- global EdTech market by 2033, up from $146 Bn in 2023
- $549.6 Bn
- paid EdTech users expected in India by 2030
- 100 Mn+
- kinds of content: static, dynamic and live
- 3
- core tools for learners and individual educators
- Free
[Quote from a pilot learner or educator about a measurable result, e.g. a concept finally understood in 3D, or students reached in new cities.]
- [Learner or educator type]
- [Modules used]
- [Result]
faq
Before you
join EdHub.
Still unsure? Join the waitlist and we’ll show you EdHub for the way you learn or teach.
What is EdHub?
EdHub is a hybrid, personalised learning ecosystem where education meets AR/VR, AI and blockchain. Learners learn their way, and educators create, share and own their content.
Who is EdHub for?
Learners from school and 10+2 to college, including arts, design, law and commerce streams; individual educators; schools, colleges and institutes; coaches; and companies looking for talent.
How does EdHub personalise learning?
You choose how you learn best (visual, auditory, kinesthetic, reading or writing, alone or with others) and your curriculum. EdHub’s AI, LOPA, predicts which methods work best and adapts.
What kind of content is on EdHub?
Three kinds: static content like notes, ebooks, videos and practice papers; dynamic content like 3D models for AR/VR, edu-games and activity assignments; and live content like classrooms, personal sessions and streams.
Can I teach on EdHub?
Yes. On EdHub anyone can move from learner to educator. Create and share content, run live sessions and reach students in other cities.
How does EdHub use blockchain and NFTs?
EdHub lets creators share content as NFTs, so every contribution is traceable, with ownership and resale rights and rewards for creators.
Is EdHub free?
EdHub’s core tools are free for learners and individual educators. EdHub earns a small commission on transactions such as content sales and fees. [Confirm pricing]
Can schools use EdHub under their own name?
Yes. EdHub plans free white-labelled tools for institutes, schools and colleges in its second phase.
Can parents follow progress on EdHub?
Yes. EdHub connects parents and educators so parents can support their child’s learning, with screen-time tools for parents.
When will EdHub launch?
EdHub is in development at FXN Labs, with each phase planned to go public by the end of Q1, before new academic sessions start. Join the waitlist to hear first. [Confirm date]
